This is primarily a podcast, but there is a short article with it. Also worth noting, this podcast came out before the Steam Deck OLED was announced, although it’s possible the participants knew of its existence considering they had an early review unit.

    • Fubarberry@sopuli.xyzOPM
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      1 year ago

      There’s always been a big gap between the games playable on portable vs non-portable devices. The switch was a big jump forward to making true current Gen games portable, but outside of Nintendo’s offerings it’s still rare for new releases to have a comparable switch port.

      We’re currently in new territory imo where most new games (outside of some really terribly optimized ones) are truly playable on portable devices.

    • David_Eight@lemmy.world
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      1 year ago

      Not to mention every other handheld that’s sold like gangbusters in the past.

      Have they though, other than Nintendo. If the PS Vita was making Sony so much money, why no successor? As far I know, the Steam Deck is the only successful non-Nintendo handheld ever.

      • sigmaklimgrindset@sopuli.xyz
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        1 year ago

        PS Vita should have had a successor man, it was such a beast of a hand held for it’s time. It’s true fault was being against the Nintendo 3DS (and also Sony’s dumbass proprietary memory card prices for it). I pulled mine out a few months ago to play Hotline Miami.

        • Dudewitbow@lemmy.zip
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          1 year ago

          Being against the 3ds wasnt a fault, it was initially an opportunity (the launch 3ds sold terribly, that nintendo had to apologize and give early adopters the early ambassador titles for free). Sony chose to willingly not capitalize on it.

      • AnUnusualRelic@lemmy.world
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        1 year ago

        There’s phones, which have been fairly successful as gaming platforms. Nintendo has ignored that market for now. At least I think so, I’m not really up to date on the console front.

        • David_Eight@lemmy.world
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          1 year ago

          Yeah that’s fair. Pokemon Go was Nintendo and I think they have some other mobile games, idk phone gaming isn’t really my thing.

          • AnUnusualRelic@lemmy.world
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            1 year ago

            Oh, I’d completely forgotten about that.

            I don’t really do phone games either. The deck is the farthest I’ve been from proper PC gaming. I’m not very multiplatform… :/

        • David_Eight@lemmy.world
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          1 year ago

          A total of 22 games sold over a one million copies on the PSP. The number of PSPs sold is irrelevant, the number of games is what matters because most consoles are sold at cost or a loss. People bought the PSP because it was great at running homebrew games. Sony locked that down on the Vita and it sold way worse.

          And then you provided a list of other failed attempts to get a piece of the Nintendo handheld market. Just because it was released doesn’t mean it was successful. If the PSP or any of these other handhelds where profitable they would of had successors sold today.

    • redsol2@lemmy.world
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      1 year ago

      It’s funny that people are arguing against you when the DS, Switch, and Gameboy/GBC are the 2nd, 3rd, and 4th top selling gaming consoles of all time. Like yeah, they’re all Nintendo consoles, but if other companies put in the same effort and marketing, they’d likely have similar results.

  • AutoTL;DR@lemmings.worldB
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    1 year ago

    This is the best summary I could come up with:


    A kid shouts angrily because he has to stop playing games so the family can leave on vacation; the car sags, and its tire deflates when his dad shoves a giant CRT TV into the back seat.

    “The secret to Nintendo’s success lies in bringing arcade games forward, into the home,” says the jaunty narrator.

    After that comes a song I’d rank somewhere in the range of “unaired musical SNL sketch” in which our emcee narrates the Game Boy going to the lake, on a date, a movie theater, a baseball diamond, a plane, and more.

    When PlayStation launched the PSP and Nintendo dropped the first DS, almost 20 years ago now, both companies made big promises about the wireless revolution and how it might change gaming.

    It’s a story about hardware and the fact that the smartphone revolution has finally made it possible to make a seriously powerful mobile device.

    The Switch and Steam Deck are both still excellent devices, but Asus, Ayaneo, Logitech, and others are their own paths as dedicated handheld systems.


    The original article contains 546 words, the summary contains 175 words. Saved 68%. I’m a bot and I’m open source!