Free your mind! There is another way. Video game servers should be open-source, and the games should permit you to choose a custom server. This way, games can survive the bankruptcy of their creators’ companies.
I don’t disagree completely, but it’s not as easy as you think. We’re not talking about server in the sense of a headless game client that will coordinate a match, we’re talking about a whole infrastructure of micro services and a web of communications and APIs just to get a basic authentication working. Not to mention possibly encrypted hard coded addresses to contact. That being said I 100% agree that before a game is abandoned a plan should be put in place to allow people to keep playing it, even if it’s complicated and cumbersome to setup, or even if it’s as crude as removing authentication entirely.
This would basically be my reply as well. Companies are in the game to make money, and setting up all this infrastructure, not to mention maintaining it, is NOT cheap.
Free your mind! There is another way. Video game servers should be open-source, and the games should permit you to choose a custom server. This way, games can survive the bankruptcy of their creators’ companies.
I don’t disagree completely, but it’s not as easy as you think. We’re not talking about server in the sense of a headless game client that will coordinate a match, we’re talking about a whole infrastructure of micro services and a web of communications and APIs just to get a basic authentication working. Not to mention possibly encrypted hard coded addresses to contact. That being said I 100% agree that before a game is abandoned a plan should be put in place to allow people to keep playing it, even if it’s complicated and cumbersome to setup, or even if it’s as crude as removing authentication entirely.
This would basically be my reply as well. Companies are in the game to make money, and setting up all this infrastructure, not to mention maintaining it, is NOT cheap.