Honestly, good take. I think Starfield is overhated. It definitely isn’t Bethesda’s best work, but it has its strengths. I just wish they had someone actually advocating for QoL and immersion, like letting you navigate more without the map in ships and masking the warp loading screen better.
The multiverse thing seemed at odds with Bethesda’s insistence on being able to do every faction quest in the same playthrough; it was the perfect opportunity to lean into changing the world state and still allow you to do everything by making that first playthrough much shorter. I think a lot of us had issues with the game that were very much unable to be fixed by mods.
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Honestly, good take. I think Starfield is overhated. It definitely isn’t Bethesda’s best work, but it has its strengths. I just wish they had someone actually advocating for QoL and immersion, like letting you navigate more without the map in ships and masking the warp loading screen better.
The multiverse thing seemed at odds with Bethesda’s insistence on being able to do every faction quest in the same playthrough; it was the perfect opportunity to lean into changing the world state and still allow you to do everything by making that first playthrough much shorter. I think a lot of us had issues with the game that were very much unable to be fixed by mods.