Tony Bark@pawb.social to Games@lemmy.worldEnglish · 11 hours agoValve "followed" 1.7 million Steam users for over a year, and now reports those gamers spent $20 million on microtransactions and another $73 million on games and DLCwww.gamesradar.comexternal-linkmessage-square26fedilinkarrow-up1112arrow-down13
arrow-up1109arrow-down1external-linkValve "followed" 1.7 million Steam users for over a year, and now reports those gamers spent $20 million on microtransactions and another $73 million on games and DLCwww.gamesradar.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 11 hours agomessage-square26fedilink
minus-squarekitnaht@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·4 hours ago Valve’s best behaviors and worst behaviors are motivated by profit. That’s where I disagree. Valve is not a publicly traded company. It is not beholden to shareholders to strive for profit above all else, and it shows in Valve’s leadership.
That’s where I disagree. Valve is not a publicly traded company. It is not beholden to shareholders to strive for profit above all else, and it shows in Valve’s leadership.