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Joined 8 months ago
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Cake day: June 22nd, 2024

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  • not an authentik user, but after skimming their docs i think you have to:

    1. create a role “ocisAdmin” via authentiks admin interface
    2. give this role to a group in the admin interface or create one.
    3. assign a user thats supposed to be an owncloud admin to the group

    it might be that you also have to define somekind of mapper to include this in the informations owncloud receives from authentik, but as i said i only skimmed the docs and would personally just try it without the mapper.





  • The Flashpoint Launcher (FPL) is a desktop application made for browsing, storing and launching other applications (games, animations, web apps etc.). It is specifically made for Flashpoint Archive, a non-profit with the goal of furthering archival and accessibility efforts for games, animations and other digital interactive experiences on the web.

    Flashpoint Archive seems to be a collection of mostly flash media content (think games on newgrounds or kongregate in the 2000s up to the death of flash)

    for any one else wondering what this is.

    I’ll have to take a look if i cand find that zombie wave defense game i used to play during compsci classes or the one about shooting a hamster into space.



  • mainly java dev here:

    if i only have few classes i want to serialize/deserilize i implement the logic for that in the class, if they need special logic for that, and implement the serilizable interface. writing objects to somewhere or reading them from somewhere belongs in a different class.

    if i have a lot of classes or use a framework like spring i’ll employ whatever they offer for serilization and deserilization or more likely a databinding library like jackson.

    other languages with classes or structs offer simmiliar options(pythons pickling and unpickling or the json package in their standardlib for example) so my approach would stay mostly the same.


  • never heard of it and assuming you mean streamlit.io

    the framework itself seems quite nice, even if pretty much only tailored to presenting data in a good looking way, but i’d never run anything on their cloud service.

    By making Provider Content available and/or accessible through the Service, Provider hereby grants to Company a non-exclusive, irrevocable, transferable, sub-licensable, worldwide, royalty-free license to use, display, publish, perform, reproduce, distribute, copy, modify, and create derivative works of Provider Content in connection with operating and providing the Service.

    yeah, no screw that i am more than willing to share code, but nothing more.

    and it’s probably easier to find help for flask or django on the internet, both are well known frameworks that see industry use for years, where streamlit seems to be very young and less known(plus the aggressive pointing to there ‘free’ cloud stuff)




  • i hate this joke.

    yes, trial and error is part of the process, but that does not mean we are bumbling fools that don’t know how or why things work. trial and error is part of any complex endeavour or learning new things.

    when i started programming i struggled with getting stuff to compile, because i didn’t know the language i was using well, i later struggled with getting my code to work on other machines because i didn’t understood how to package it.

    we absolutely get more competent, but we use complex tools to do complex stuff and we seldom have to produce the exact same thing twice, so of course we often find ourselves in somewhat uncharted territory.






  • bring your decks into the same WLAN-network to play games that don’t rely on online servers.

    a possible game could be “Alien Swarm: reactive drop”, a so called twin stick shooter , the top down perspective helps too keep your orientation and the stressful sequences are often telegraphed.

    “towerfall ascension” is a 2d action game that can be played in coop, which is easy to pickup (but it does get difficult)




  • it would be a good start to include a link to a git repo in your posts, when you share your blog posts.

    if your code is hosted somewhere where you can create issues and tag them, create issues and tag them as “contribution welcome” or “good first issue”.

    github is probably the best plattform to get contributions, simply because it’s the biggest and so many people already have an account there.

    but complex reworks or new features are probably nothing a random contributor will provide, but you or close collaborators.