• 0 Posts
  • 20 Comments
Joined 7 months ago
cake
Cake day: August 9th, 2024

help-circle
  • I had a Vita and I loved it, it was incredible compared to the PSP and 3DS.

    But the internal memory was a joke making the memory stick practically mandatory if you wanted to buy a game in the store, which being proprietary wouldn’t be an issue if it wasn’t expensive as hell.

    The catalog of games was really small (at least in Europe, maybe in Japan wasn’t the case). I loved the few games I had but every time I tried to go to the store to see if anything interesting had come out I was disappointed.

    The development platform for indies was a framework for mobile phone that was focused for Sony smartphones, so indie games couldn’t take full advantage of the console.

    It felt like Sony abandoned the console too quickly and let it agonise.



  • The update allows users to customize a hub with a number of movable widgets to enhance their gaming experience.

    The goal, ultimately, was to allow each kind of player to tailor their experience as they see fit.

    I don’t see how it enhances my gaming experience and cannot tailor as I see fit cause I cannot remove it.

    I usually turn on the console and play the last game, now the last game is not selected is the hub.

    Removed all the widgets I could because it was a lot of noise, and the three that remains still doesn’t provide nothing useful to me.
















  • This. Worked at a consulting firm doing e-commerce for a client. The client always pushed making changes on banners or promotional texts rather than fixing bugs.

    There was an issue with the address validator in the checkout (why and how is irrelevant) and it was raised by the QAs, but we were told to fix it in the future, they didn’t see it as a priority, they preferred a checkout that worked most of the time an focus on adding a promo banner.

    Now I work in a better place, working on product with stakeholders who don’t prioritise new things over fixing stuff, but we still need to fight to have time allocated for technical improvements that the benefits are not directly evident in the final product.


  • Cautionary Tales

    We tell our children unsettling fairy tales to teach them valuable lessons, but these Cautionary Tales are for the education of the grown ups - and they are all true. Tim Harford (Financial Times, BBC, author of “The Data Detective”) brings you stories of awful human error, tragic catastrophes, and hilarious fiascos. They’ll delight you, scare you, but also make you wiser.

    I think the description is better than what I can write.


  • cordless power tools

    Each tool had their own battery, it discharged so fast and degraded even faster, and forget buying new batteries because the manufacturer decided to change the design again and either you’re stuck with a drill that only works for five minutes or buy a new one.

    Now batteries last an eternity, and because each brand has their own ecosystem, as long as you buy tools from the same brand you can use the batteries you already have. And also the brands has no incentive to change the design and break the compatibility of the batteries, it would alienate the costumers who spent a lot of money on the tools and would go for another ecosystem.