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Joined 2 years ago
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Cake day: June 21st, 2023

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  • To build on your comment: cost of living has a surprisingly fixed price. Different qualities of living don’t cost massively different. If the average person has to spend their whole earnings on living an “average life”, if you make 2x and want to live twice as nice of a life, it likely only cost 1.5x the “average life”. Earning 2-3x opens up a lot of luxury even though it may not seem like it.








  • Thanks!

    I sent the ship on a test run and it made it to Vulcanious just fine. It is sitting in orbit refueling and building up ammo, then I plan to send it back and start loading it up for the trip with me. I set up some circuit conditions on the ship so that it could be automated later.

    Map based building is almost easier at this point since there isn’t the “can’t reach” problem. The main base is run completely on solar, but would make an Italian grandmother proud. (Downside of running a multiplayer map)











  • Rant incoming:

    “Fast casual” has ruined dinning. The concept is a volume play of moving as many customers as quick as possible while still giving “personalized service” with the least number of servers possible. Naturally this becomes a race to the bottom with “service” taking the biggest hit since it is the most subjective experience and thus the hardest to measure. The worst part is that most American diners we are slowly lowering expectations in which allows for further reductions in service and makes the experience even worse, but “with prices like these, what can you expect?”