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That’s why HLTB splits playtime into play style categories, depending on if you just want to see credits, if you’re gunning for 100%, or something in between.
That’s why HLTB splits playtime into play style categories, depending on if you just want to see credits, if you’re gunning for 100%, or something in between.
Shooting film is actually a growing market again these days, so I would want them to release an affordable new film camera.
They already license out the Kodak brand for the Kodak H35, which is a fun half-frame 35mm point-and-shoot, but it’s cheaply made and very light on features, so there’s still a gap in the market for something more advanced.
Pentax has recently reentered that exact market with the Pentax 17, but at ~£500 retail I believe another company like Kodak could undercut them and gain a following.
They’re never going to successfully compete with high end DSLR manufacturers like Canon, and the ultra-cheap analogue film market is flooded with near-identical ‘toy’ cameras, but there’s absolutely space for them to make a comeback as a trusted mid-range boutique brand for enthusiasts.
Recently did a solo playthrough of Halo 2 on heroic and it was a slog. Can’t even imagine trying to do it on legendary.
I knew going in that it has a reputation as the hardest game in the series, but it’s wild just how disproportionately unfair it feels at times.
This date was already announced in the original reveal trailer though?
Not sure about the minority now, but you will be in a few years if not already. Prebuilt PCs haven’t included optical drives as standard for years now, and good luck buying a new laptop that has one.
Optical media isn’t dead but it’s on life support and will become functionally obsolete in the next decade, same as what happened to magnetic media.
I’m honestly surprised that Slack doesn’t have some kind of steganographic watermarking so that leaked screenshots can be traced back to the original user, given how many big companies use it for all their internal comms.
Probably something to do with the fact that Take-Two fired everyone and shut the studio down last year.
Yes, but that’s kind of missing the point. This is a full FPGA system so not only will it upscale and look great on a 4K TV (good luck doing that with a legit PS1), it can also run any other system you can find a core for.
Gamers: stop building in plans for extra content and just release a game that’s done at launch
Also gamers: no dlc = lazy devs, dead game
Despite the downvotes (post was at -2 at the time of this comment), this is actually an interesting article that talks about the differences in approach between platforms.
“Overwhelmingly, Chinese social apps are competing with traditional e-commerce platforms,” he said. “The fact that U.S. lawmakers aren’t talking about this signals that Western apps are going to be playing catch-up for a very long time, no matter what happens to TikTok.”
If that’s the case you wouldn’t be able to charge them, though? I don’t think you can charge them without connecting to a console (or a third party charging dock I guess)
People said similar things about the all-white Wii after the GameCube - it’s just the natural ebb and flow of product design
Based on previous actions and statements, I believe their complex legal reasoning is: ‘fuck you’
When has that ever been the case?
The age-old tradeoff has always been that consoles are restrictive and un-upgradable, but generally cheaper than building a PC due to fixed parts costs and loss-leader strategies.
Seems like it was probably by Mike Albaugh? One of Atari’s longest-tenured coin-op devs, who worked on arcade machines like Destroyer, Atari Football, Video Pinball, and a bunch more from 1976-2000.
From the Atari Age thread:
It was found in [Mike’s] folder, within a folder named 6502.
If anything I’d say Heaven’s Vault is the better of the two!
Sure, it’s way less polished and can be janky, but the language and the translation mechanics are so much deeper and more well-developed than anything in Chants of Sennaar.
The languages in Chants are tightly defined and very specific to what the game needed, so they’re not really usable outside of that context. But the language in HV is rich and complex, and you can actually learn to write new things in it.
Bad/misleading title. The article (actually just a regurgitation of a podcast interview) is about the design & layout differences between two specific cities: New Atlantis in Starfield and Diamond City in Fallout 4.
Basically just this one designer saying he didn’t like the design of New Atlantis compared to his own work.
True, but I wouldn’t call that conscious counting - you’re not literally counting out multiple simultaneous time signatures in your head, it’s done by feel.
Only if you put it outside the basement door
Yeah the stealth mechanics can be very frustrating, especially in NOLF1 which has some insta-fail missions if you get detected IIRC. I still love it, but I think that’s at least partly because I played it as a kid so I can overlook many of its flaws.
Been a few years since I played, but I remember the second game having some gameplay improvements, but otherwise it’s broadly the same: if you aren’t enjoying the first then you probably won’t enjoy the sequel either.
I would also add that it’s ok to not like a game, even if they’re critically acclaimed or cult classics. Doesn’t mean you’re wrong or that the game is overrated, just means you didn’t vibe with it and that’s fine. Plenty more games out there to enjoy!