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Can people please stop using the genocide poem to talk about businesses indpendently choosing to moderate porn games on their platforms? The first time that poem was used, over six million people died. Whereas you just can’t goon on itch anymore.
I get why people are unhappy, but no one will die from this. There is no government mandate. This is tone-deaf and offensive for anyone who has or is currently experiencing genocide. People in my country are being rounded up and disappeared. This is in no way comparable and that poem should not be invoked.
This is what I do and have had vastly better experiences than with Bluetooth.
Fairphone has been a really disappointing experiment in so-called sustainable tech over the years. They keep making new phones instead of continuing to support the old ones, which might be greenwashing. (Whereas if you got a legacy Framework 13, it’s still user-repairable and upgradable.) If they wanted to make a non-upgradable device, maybe it would have been wise to make it high-end to futureproof to work until 4G gets phased out. Fairphone still is not making their products available in the U.S., and Murena is a borderline scam company and I am genuinely shocked Fairphone works with them.
And I’ve heard their logic with the headphone jack, but I do think AUX is the lesser of two evils as removing it will just lead to more e-waste with broken bluetooth headphones that rarely last as long as good wired ones. Fairphone’s own bluetooth accessories have gotten negative reviews for their lower build quality, so Fairbuds are likely not the solution to the headphone jack problem.
For the simple fact that non-Europeans can buy them directly off the website, I would sooner recommend feature phones from Sunbeam as it also has user-replaceable batteries and you can send it in for repairs. Or just any phone used.
I would not recommend Murena for U.S. customers. I attempted buying a FP4 from them, and they put $6000 in charges to my credit card. Their message-only customer service was terrible and tried to blame me. Had to get my bank involved.
I personally prefer story over gameplay, but to each their own.
Which, in one sense, is definitely cool. I get the impression that Super Metroid is a game with tons of replay value that encourages playing it in a different way each time.
In another way, to make this happen, I didn’t think it was very fun for first-time players. Bomb jumping is kind of an awkward mechanic and harder to pull off than in Zero Mission, and finding upgrades seemed to rely more on pulling off complex techniques with perfect timing. I don’t remember ever being required to wall jump in Zero Mission or 2. There’s so many beginner’s traps too, with the one-way doors and the noob bridge. In Zero Mission, I felt like upgrades were more clearly telegraphed to the player, so you could get more of them without using a guide. In Super, it’s a lot of bombing random walls and stuff, and the X-Ray Scope feels really limited.
If I got stuck, it would be difficult to consult guides, because many writers seemed to put sequence breaks into the walkthrough as opposed to a “natural” playthrough.
While it might be true that Dread has a lot of “hand-holding” (I don’t know because I haven’t played it yet), part of me wonders if that criticism comes from experienced players who want a harder challenge than Super that lean even farther into advanced-level techniques. I guess I’ll find out when I play it.
I came of age during the PS3 era and the Indie Game Revolution, where people were debating on whether video games could be art, so I personally can’t help but prefer when games have storytelling and ludonarrative and lore.
But for many people, Super Metroid’s lack of a plot will be a draw and not a drawback, and that’s cool. I’d actually really love a new nonlinear Metroid game in the vein of Super someday, and perhaps this time it wouldn’t take place on the planet Zebes.
I have AM2R archived on my computer. I’m very excited to try it!
When I called Zero Mission an asset flip, I was trying to steelman a potenial opposing point in favor of Super. I may not have been successful at this. And I myself don’t actually see it as an asset flip – I loved Zero Mission.
The way I try to understand it is, how would Western women feel if there was a big push to make makeup illegal? On the grounds that some feminists believe it reinforces patriarchal expectations of women.
But other women, including feminists, like wearing makeup and don’t wear it for men. I wouldn’t want others to tell me on my behalf what I should and shouldn’t wear, so we shouldn’t do the same to others.
And when you look at it that way, I think a good deal of the real sentiment is just discomfort with some women wearing different cultural attire.
13 was a lot like 6 in that her expanded universe material is way, way better than her TV episodes. Seriously, if you haven’t read “Star Tales,” it has some of the most amazing Doctor Who stories ever, especially the one with Elvis, which made me weep.
And The Witchfinders has an amazing novelization that really dives into gender roles much deeper than the episode itself, thanks to 13’s inner monologue.
And the Doctor Who fanzine “More of the Universe” adds tons of stories that fix Thasmin, and it was endorsed by Jodie herself.
Chibnall is just really bad at writing the character, in my opinion.
I watched his era years after everyone else did. Matt Smith had an amazing first episode with really defined quirky characterization. Then his next few episodes, he’s mostly just angry and shouting at everyone, and all of that fun eccentric energy just goes away. During that part of series 5, I was calling him the “Gordon Ramsay” Doctor.
After that, his characterization just felt really inconsistent and all over the place, to the point where he felt like three different characters inelegantly melded into one. It’s way harder to get a read on his overall personality than every other Doctor, and I need to rewatch to make sense of his very disparate psyches and emotional responses to things.
By series 6, the show fell victim to a “mystery box” writing style where Moffat seemed to be making it up as he went along. Much like Sherlock, he was also constantly teasing Tumblr theorists to the detriment of the writing…
He also unlearns a lot of the Tenth Doctor’s lessons with little to no commentary or repercussions.
I spent his entire era craving the consistent characteristics I saw in The Eleventh Hour and rarely getting that. Exceptions: Amy’s Choice, The Lodger, Night Terrors, Closing Time, and his finale were all fantastic Eleventh Doctor episodes, and if he had depicted like that in every episode, he’d be my favorite.
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I’m trans and I see where you’re coming from. I was boycotting the game ahead of launch because I didn’t want to support J.K. Rowling, who has based her career off of making our lives harder.
But…it’s been two years. We lost the battle. The boycott led to the Streisand effect and the game sold insanely well. Trans people got a ton of negative press converage. We were all made out to be intolerant and cruel because one trans person said something that made the GirlfriendReviews lady cry. It seemed like after that, GamerGate 2 went into effect and so many games with diversity are getting preemptively reviewbombed, like Dragon Age: The Veilguard, leading to layoffs and shuttered development teams, while games like Black Myth Wukong with a known sexist director are insanely popular.
Hogwarts Legacy seems like such a small issue now. Now it’s 2025 and we’re quickly losing all our rights in an ongoing Constitutional crisis. These days, while I’d prefer if cis people buy the game used and add disclaimers to the posts they make about it, I’m too exhausted to care about the Wizard game and who chooses to play it.
Aww, that’s disappointing. Linux users with a DS or who use emulators should look into Orcs & Elves in the meantime. It’s another fantasy-flavored FPS from ID and it’s pretty good.
At the time it came out, true CRPG throwbacks were still a pretty rare sight, and the few that did come out after Baldur’s Gate 2 and Fallout had low production values, like Geneforge. Neverwinter Nights and to a greater extent Dragon Age were also big departures from the traditional CRPG mold.
Getting to see a new CRPG with modern graphics and lots of voice acing, but still be isometric, was really exciting. I know it’s why I bought it.
But I never finished it. The intro sequence at the farm with the killer rabbits was so unbalanced, the hardest part of the game, and poorly done. It was cool that you could have different characters do dialogue and be a hardass or a smartass or a kissass, they did all feel like different flavors if the same outcome. And the game was just too long, so after putting 40 hours into it and still not being close to done, I put the game down.
Someday I’ll definitely try Wasteland 3, since HowLongToBeat says it’s shorter.
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