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Joined 2 years ago
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Cake day: July 26th, 2023

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  • I only see that in some communities. Most of the people that hate on veilguard, from what I’ve seen, either haven’t played the game or are clipping parts out of context.

    The complaints I’ve seen that aren’t “dur hur, binary qunari” talk about the shaky dialogue in the beginning, where things felt awkward and clunky, like a new team forming. I’ll give credence to the complaints about some depth being lost in the characters versus other games in the series, but I think those people feel that way because Inquisituon was a bloated mess (that I love) and they’ve played 1 and 2 so many times in different ways they’re meshing all the dialogue into one. Playing through veilguard a second time, and watching my partner take different choices than me, made the characters on par with Mass Effect 2 allies. Which, I’d say isn’t an accomplishment so much as a mild chastisement that it hasn’t improved since then.









  • I just started diving into the space from a localized point yesterday. And I can say that there are definitely problems with garbage spewing, but some of these models are getting really really good at really specific things.

    A biomedical model I saw seemed lauded for it’s consistency in pulling relevant data from medical notes for the sake of patient care instructions, important risk factors, fall risk level etc.

    So although I agree they’re still giving well phrased garbage for big general cases (and GPT4 seems to be much more ‘savvy’), the specific use cases are getting much better and I’m stoked to see how that continues.