

The act of talking around a mouthful of hot food.
The act of talking around a mouthful of hot food.
Super Mario Bros. 3 - NES
The Legend of Zelda - NES
As a DM, there are two reasons I ask this kind of question.
If it’s a player that I know is comfortable playing their role, then I am trying to get them to lean into the scene to assist with story pacing, or potentially to reveal additional information.
There are still benefits to asking it though, even if a player is not comfortable playing out the scene. Even without a spotlighted stage, you can still obtain a lot of character development by asking for additional clarity. For instance, did the character want to use a cheesy pickup line, or maybe a humorous anecdote, maybe they want to be really suave.
I would probably ask some leading questions like the above, but that additional info can still greatly expand the scene without turning it into a night at the improv.
I can not agree more on Inscryption it is a phenomenal game. Additionally, I have thoroughly enjoyed everything that Daniel Mullins games have released thus far. They all have that same dark tone that really resonates with me, despite all being wildly different kinds of game.
Easily the most powerful moment is all of Star Trek.
I disbelieve.