

I want to be excited for this. However, they keep creating unfinished slop with features half-baked and no one wants. Dice/EA are incredibly tone deaf to their audience. I hope it is good, but based on the past few games, it likely will not be.
I want to be excited for this. However, they keep creating unfinished slop with features half-baked and no one wants. Dice/EA are incredibly tone deaf to their audience. I hope it is good, but based on the past few games, it likely will not be.
Its just like “DEI.” They don’t know what it actually means. They’re idiots. They just mean women and black people when they say it.
I have a confession. When these people say something is “woke,” it makes me want to check it out as it might be a piece of art that has things I care about, like inclusion and fairness. I keep a list of “woke” games bookmarked so I can learn about new games that normally wouldn’t be on my radar to checkout. They think everything is “woke.” It hasn’t been updated since March, but it still has a lot of content on it.
Here is the list:
https://store.steampowered.com/curator/44927664-Woke-Content-Detector/
While that is true, from what I understand from reading up on this topic some more, Nintendo (for example) has always taken a 20% cut, even on physical games and retailers would take ~25% in addition to another ~5% by the manufacturer. With physical sales, the publisher could expect about 50% of the sales while with digital sales you can expect roughly 70%. Of course, this doesn’t even take into account things like licensing fees. I am sure this is all very simplified and subject to change, but it gives us a rough idea of where the money is going - in the pocket of the publisher.
Sources (not the best but there isn’t a lot of public data on this): https://www.konvoy.vc/newsletters/evolution-of-console-business-models https://www.serkantoto.com/2020/12/30/price-video-console-game-digital-physical/ https://www.zeldadungeon.net/forum/threads/game-price-breakdown-digital-vs-physical.62076/ https://globalxetfs.co.jp/en/research/video-games-esports-building-on-2020s-rapid-growth/index.html
And the publisher will state something like “industry standard” or something like that which really means “we charge $80 because other people charge $80.” In reality, they no longer have to worry about printing games (so that cost is gone) and no longer have to compete for shelf space, there is infinite supply (digital games), the cost of technology decreases over time, and the increase acceptance of DLC and digital marketplaces. The increase of prices only benefits overall profits and is anti-consumer. The consumer does not see a decrease in prices when they fire thousands of people or other expenses are cut. Instead they just raise the price. 100% greed.
I would eat it on a burger but beetroot (that you listed) does not sound appetizing.
That be ok. Me crew sails the ‘igh seas an’ we don’t 'ave to share passwords.