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That first time when you look at a world map and scroll out.
And scroll out
And scroll out.
That first time when you look at a world map and scroll out.
And scroll out
And scroll out.
My best recommendation for “replaying” the game is to get the mod “Quantum Space Buddies” and play it alongside a friend. I did this and it allowed me to play it vicariously through them, letting them make all of the decisions and just offering up tiny tidbits of assistance where necessary.
The mod has some bugs, but it’s way more full-featured than I was expecting, and it’s frequently updated to iron out more bugs
New Zealand = Not real
Ohio = Not real
=>
New Zealand = Ohio
I turned her into a mind flayer. She seemed fairly happy.
Is it Spider-Man?
Also no empress, so not for some time
I was thinking that Horizon Forbidden West had fucked up again and set their PC release for the same day as Dragon’s Dogma 2.
But for once it actually worked out in their favour. Dragon’s Dogma 2 has an awful PC port, while HFW is running very well.
I mean yeah exactly
Yeah I think you need a centralized system with decentralized ownership, so that no single party can fuck it up by themselves
Sideshow Bob got a CS degree and now people are looking to hire him as a BartEnder
Monster-World Hunting
This hunt just went interstellar
SOLAR FREAKING ROADWAYS
Yeah after I discovered that sort of meaning for fahrenheit, it made a lot more sense to me. So no issues with fahrenheit, but imperial is still crazy to me
You call it genocide, I call it birth control
The Genophage was right, and you and paragon Shepherd can go suck some morally uptight bollocks.
Even when I’m playing paragon, I will generally go renegade options when the Genophage is involved, since I wholeheartedly believe it was the correct choice.
I remember once playing XCOM: Enemy Unknown. I was assaulting a medium-sized UFO, and I’d reached the front door.
Hesitant to just run in through the front door, I sent half of my party round, so they could break the wall on the other side and flank the enemies inside.
It took a few turns to maneuver my forces round the side of the UFO, and as I did so, an alien squadron spotted my three guys on the door, and they started blasting. With my flanking team still well out of range, I had to sprint them forward to help - right into even more aliens.
My men got decimated. Six turned into four, then three, until only two men remained against well over a dozen dangerous aliens. And so remain they did. Thomas Bassoon and Eduardo Garcia were immortalized as legends that day, as they fought off multiple alien squads with just the two of them.
When XCOM 2 rolled around, with a notable time skip, these were the two soldiers I grandfathered in. Two veterans, here to fight the aliens once more.
Side note: In the tutorial for XCOM: Enemy Unknown, your squad of four is scripted to only have one survivor. Eduardo Garcia was that survivor.
Notably, 22 minutes from when you see the nomai statue. So the commenter could have spend over an hour in the tutorial area, and then quit before experiencing much of the actual game
Oh damn, I generally consider myself fairly decent at spelling but I’ve probably spelled buoyancy wrong every time I’ve written it.
You know, those two times. I can’t say I’m often discussing buoyancy.