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Joined 2 years ago
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Cake day: July 13th, 2023

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  • I say this as someone who’s been playing in a 2e campaign for the past two and a half years and has been GMing one the past year and largely greatly prefers PF2e to 5e. There are some great elements in 2e like degrees of success, the three action economy, lots of customization options, great GM support, and Paizo overall being a better company that Hasbro. But let’s not kid ourselves here: Pathfinder is just reskinned DnD. Heroic fantasy where you roll a d20 and add a modifier.








  • I was listening to a podcast about AI. I think it was one of Ezra Kleins. And he was telling a story that he heard, bout those weird virtual reality games from the 90s or early Aughts. And people shat on those games because they were awful and clunky and not very good so that shitting was well deserved. But one guy was like “yeah, that’s all true. But this is the worst it’s going to be. The next iteration isn’t going to be worse than this.”

    And that’s where AI is now. Like, it’s powerful and already a threat to certain jobs. GPT 3/4 may be useless to software engineering jobs now (I’d argue that it’s not - I work in a related field and I use it about daily) but what about GPT 5? 6? 10?

    Im not as doom and gloom on AI as I was six months ago, but I think it’s a bit silly to think that AI isn’t going to cause massive upheaval across all industries in the medium to long term.

    But also, for the record, I’m less worried about AI than I am about AI in the hands of Capitalism.


  • Aha, that’s fair. I got a friend to join my PF2e campaign by saying “the mechanical building blocks are all the same. Roll a d20 and a number, total determines success.” which is, I think, an accurate description despite what a lot of PF2e players will say.

    That being said, you have any suggestions for someone who likes the the tactical nature and crunch of PF2e and doesn’t really have an interest in rules light or narrative driven games (my hot take: narrative drive exists independent of rule set - you can have a narrative driven PF2e game or any other rule system). I feel like Lancer or 13th Ave are probably the most likely candidates, but wondering if there are others.