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Joined 10 months ago
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Cake day: April 22nd, 2024

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  • I feel like it’d be wise to wait for further developments. Valve is notorious for being horrible at communication, but even then it’s rare that they do something like this without some sort of reason. It still sucks that Valve shut this down after 8 years, but it’s hard to know anything for certain until either side comes out with more information, especially with how stupid Valve’s legal team can be sometimes. Could be that they just backpedal and say it’s alright in a few days, who knows.

    Of course, trusting Valve is always as risky as trusting any other corporation, given they have a bit of a track record with tolerating and even outright allowing gambling with skins, but this could easily be their legal team being overzealous yet again as well.






  • Why are you blamimg the developer team? It seems like management would be more to blame, given most of the time, they are the ones that overpromise on stuff like this, then work the developers to the bone until they inevitably fail to deliver on the absurd expectations set by their higher-ups. I’m not entirely familiar with the details for this case, but I know Take-Two are the exact kind of company that pulls this idiotic stunt with every dev team they have under their belt, as has been shown time and time again with so many games they publish.

    Edit: Having done a bit of due dilligence, it seems that Intercept Games was created as a part of Private Division after they were bought out by Take-Two, which in my opinion just reinforces the perspective that the dev team had little to no say in how the game was marketed or released.