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OP if you’re serious about this email me at [email protected]
OP if you’re serious about this email me at [email protected]
Spoiled vote
It’s bread stapled to a tree
That’s a bot lol
I think the mechanism in your brain exists
Think of a song that you find pretty sad, overtime the more you play it, it loses it’s emotional influence on you. Therefore I think it is indeed possible for the emotions in a memory to weaken overtime and eventually, whether for better or for worse, disappear entirely
What steps are you taking towards that goal?
For obvious reasons many arabs would be hesitant to host a server that is a breeding ground for dissent, even im western countries if their name is on it.
As for advertising you could try r/ask middle east, i personally frequent r/egypt, also Facebook.
With that said if you get an arabic speaking server up and running i would definitely be down for that
Yes you can!
Relevant bits
YouTube TV launched in 2017 for $35 a month, but the base package is $72.99 after the latest price hike in March 2023. Google’s “$600 less than cable” claim was challenged by Charter, which uses the brand name Spectrum and is the second-biggest cable company after Comcast. The National Advertising Division (NAD) previously ruled in Charter’s favor but Google appealed the decision to the NARB in August.
“Charter contended the $600 figure was inaccurate, arguing that its Spectrum TV Select service in Los Angeles only cost around $219 a year more than Google’s YouTube TV service,” according to a MediaPost article in August.
A Google ad claimed that YouTube TV provided $600 in “annual average savings” compared to cable as of January 2023. A disclosure on the ad said the price was for “new users only” and that the $600 annual savings was “based on a study by SmithGeiger of the published cost of comparable standalone cable in the top 50 Nielsen DMAs, including all fees, taxes, promotion pricing, DVR box rental and service fees, and a 2nd cable box.”
Water is my favorite drink, followed by red bull maybe once a week
Thats what this Spencer guy says in the email:
Over the past 5-7 years, the AAA publishers have tried to use production scale as their new moat. Very few companies can afford to spend the $200M an Activision or Take 2 spend to put a title like Call of Duty or Red Dead Redemption on the shelf. These AAA publishers have, mostly, used this production scale to keep their top franchises in the top selling games each year. The issue these publishers have run into is these same production scale/cost approach hurts their ability to create new IP.
The email: Spencer writes,
Over the past 5-7 years, the AAA publishers have tried to use production scale as their new moat. Very few companies can afford to spend the $200M an Activision or Take 2 spend to put a title like Call of Duty or Red Dead Redemption on the shelf. These AAA publishers have, mostly, used this production scale to keep their top franchises in the top selling games each year. The issue these publishers have run into is these same production scale/cost approach hurts their ability to create new IP. The hurdle rate on new IP at these high production levels have led to risk aversion by big publishers on new IP. You’ve seen a rise of AAA publishers using rented IP to try to offset the risk (Star Wars with EA, Spiderman with Sony, Avatar with Ubisoft etc). This same dynamic has obviously played out in Hollywood as well with Netflix creating more new IP than any of the movie studios.
Specifically, the AAA game publishers, starting from a position of strength driven from physical retail have failed to create any real platform effect for themselves. They effectively continue to build their scale through aggregated per game P&Ls hoping to maximize each new release of their existing IP.
In the new world where a AAA publisher don’t have real distribution leverage with consumers, they don’t have production efficiencies and their new IP hit rate is not disproportionately higher than the industry average we see that the top franchises today were mostly not created by AAA game publishers. Games like Fortnite, Roblox, Minecraft, Candy Crush, Clash Royale, DOTA2 etc. were all created by independent studios with full access to distribution. Overall this, imo, is a good thing for the industry but does put AAA publishers, in a precarious spot moving forward. AAA publishers are milking their top franchises but struggling to refill their portfolio of hit franchises, most AAA publishers are riding the success of franchises created 10+ years ago.
Not really hexbear is more twitter ish, while reddit was always techy and more nerdy until the last 2 years or so
PBS spacetime
Smarter everyday
Practical engineering
Could you retype the whole comment again see if you’re being filtered?
Not exactly, you can read piss shit fuck, however other words like maybe removed, removed, removed, removed may be censored
Edit: didn’t think this one through lmao
W hor e
Bi tch
G**k
N**er