He goes back to Emerald Grove, and he’ll be at the bottom of the stairs where you had the encounter with the theiving tiefling child’s parents
He goes back to Emerald Grove, and he’ll be at the bottom of the stairs where you had the encounter with the theiving tiefling child’s parents
It’s a joke
There was a controversy a couple of weeks ago where some AAA developers were saying things like “don’t expect our standards to rise now that this game is out” and generally being salty about how good BG3 is
Yeah I agree that’s rough, and probably an unexpected interaction. That being said, other than that, I’ve played pretty much all Larian Games (even Divinity 2: The Dragon Knight Saga) and I’ve never felt like the game is working against me, but I have felt like the game is of punishing difficulty in some unexpected ways. When you make a game with so many permutations, there are bound to be issues with some of the edge cases. Not defending them, I’m happy you shared a legitimate complaint, unlike the OP review which isn’t a legitimate complaint, but is clearly just salt.
Window open, door closed; window closed, door open. I do what I can to prevent unnecessary door slamming in the night caused by a draft from the window
I shop in Lidl, and it’s full of brands that are decent in their own right but design packaging clearly meant to evoke the big name brands. Most of them taste better than the big brands too
I’m not sure but the iPhone bubble colour debate seems so US centric. In the UK, I’ve never heard of anyone bringing it up
When a creator releases something into the public, they no longer control how it’s used, they can influence, sure, but not control. It’s the wider community’s decision now
I’m glad this game is still getting regular support even though I’ve stopped playing. There aren’t enough games like this that stick around