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What big reveal? Lol… the screen is a little bigger and the joycons attach differently. Not really much to get excited about, other than the improved performance.
What big reveal? Lol… the screen is a little bigger and the joycons attach differently. Not really much to get excited about, other than the improved performance.
Just make sure you have decent roboport coverage on your nauvis base and plenty of bots and you can always remotely build/fix stuff while you’re away on other planets
Or dress like a deer and it’ll just ignore you and keep going
Caves of Qud has gotten more approachable than ever, thanks to a complete UI overhaul, gamepad control implementation, and a currently in-beta tutorial that’ll arrive in full with the 1.0 launch.
Might be worth going back to once 1.0 launches
See: Adobe, Microsoft, Apple, Google, etc etc
Added some inserters to the belt :)
Correction, meteor lake’s (Intel 14th gen) CPU tile is on the Intel 4 process (though admittedly that’s a 7nm euv process). And they’ve also moved to a chiplet design. (CPU, GPU and IO are on 3 different processes)
EGS has had an “add to cart” button for a while now…