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Joined 8 months ago
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Cake day: June 29th, 2024

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  • Skyrim, Fallout: New Vegas, and Mass Effect Legendary are my favorites that I come back to repeatedly. Of course, they were all probably perfectly playable on your old PC.

    Hitman World of Assassination was good and not playable on your old PC. I have not replayed it yet, but it is definitely repayable with the option to approach every level in different ways.

    I’ve gotten bored with the Assassins Creed games, but the newer ones are very pretty and they’re open world with lots of story and tons of things to do.

    You mentioned Far Cry 3, there’s also 4, 5, 6 New Dawn, and Primal. I haven’t played 5, 6, or New Dawn, but 4 plays the same as 3 (just a different story) and I actually like Primal quite a bit.

    The Just Cause series is really over the top mayhem, but I enjoyed them. Lots of open world destruction for a…just cause (or maybe just because).

    The Saints Row games are ridiculous, childish fun. Very similar to GTA, but makes GTA look classy by comparison. I think Saints Row 4 and Gat Out of Hell are the best ones. The first 2 are quite dated at this point. There is a recent remaster of 3, I liked the original, but haven’t played the remaster yet. There’s a newer one that’s just called “Saints Row”, I’ve only played a little of it so far and its pretty bland.









  • I don’t think the loading screens are the failure, the fast travel system is. Depending on where you are and where you’re going, you have different fast travel options. Sometimes you can pick your end destination directly (sort of). Other times you have to pick your planet (loading screen), land (loading screen), either run to your destination or pick a fast travel location on the local map (loading screen), enter a building (loading screen), take an elevator (loading screen) and now you’ve arrived. This is about the worst case I can think of with 5 loading screens.

    Even in a best case scenario, like having the option to directly travel back to the lodge, you still have travel to the outside of the lodge (loading screen) and enter the lodge (loading screen). So, in most cases you’ll have between 2 and 5 loading screens unless you’re just traveling between outdoor locations on the same planet.

    Which I guess takes us a step further and suggests that the pointless spaceflight feature of the game (or the pointless smuggling) is the real culprit. If you didn’t need to scan ships for contraband, they could have built a more robust map system that allowed better point to point fast travel. You’d still run into issues of indoor/outdoor, or indoors with multiple areas, but it would have been much better.