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It looks incredibly convoluted. My best guess is that traffic hits 172.168.1.254 and gets routed out on the internet and doesn’t pass the dmz.
It looks incredibly convoluted. My best guess is that traffic hits 172.168.1.254 and gets routed out on the internet and doesn’t pass the dmz.
Then i assume there is something wrong in the routes from your lan when returning traffic that got initiated through the internet opnsense. If you can see traffic hit the LAN network, all should be well on the way in.
Perhaps some sessions on the way time out due to low TTL. I’ve experienced drops of traffic when there are too many hops.
Its possible, depending on how you’ve setup your NAT, that the traffic cant return due to coming from a public ip.
Why do you have public ip-span configured as LAN?
What power plant? We’re talking about powering a carbon capture plant. If you do that with close to zero emission power, what’s the downside?
Worst case is that they realize that the carbon capture plant is inefficient and you still have wind power.
So power it with solar/wind?
Calling it a fluke is kind of missing the point. Plants that where/are better at making use of the atmosphere as it is, will be the ones that thrive. If the atmosphere was different, different plants would exist.
One is for football, one is for American handegg
I see you’ve never heard of FIFA. Lucky bastard. I’m paraphrasing, but Sepp Blatter said something like “it’s a human game, mistakes must happen”
Not to mention the utter hate from football fans of objective rule enforcement like VAR. Add them and you have a perfect storm of people not wanting to fix a problem blended with a governing body that is conservative to a fault.
All the time i spent playing Dota, Starcraft, battlefield and smash melee says nope. But to even have replayability as a category is pretty pointless.
All other factors lead to replayability if you go by the order I suggested. Having a set story limits replayability, so that tracks for you.
Story goes somewhere below Replay value, and controls go to number one. Gameplay and controls are pretty much interchangable unless you want a cinema simulator.
Add sound design as number two above music as number three and then the list is done.
No, occams razor is that the simplest answer is the most likely one. Every gaming company somehow scheming to stupify the collective youth is some nuclear-level conspiracy theory.
That’s not occams razor. It’s a wild conspiracy.
When I was young I always wondered why the nhl games had a 16+ rating and Fifa had 3+. Figured both of them where ordinary sports.
Apparently fighting automatically shoots that nhl rating to the same level as GTA and balantro.
Sorry about my confused rambling 😅 Yes, the example was to demonstrate the difference between subnetting and vlan. Albeit simplified. What you said is right.
The poster i was responding to equated subnetting to vlans. I might have misunderstood what they meant though. It sounded like they wanted to use the same subnet per vlan, which wont work if you want them routed in the same gateway.
Reading it again they make it sound like you can’t subnet all of these networks on a switch without vlan, which you definitely can. I could for example connect 4 different devices on the subnet 192 168.10.x/24 and have them reach each other. I could also connect 4 more devices in the same switch but on a different network 192.168.20.x/24 and it would work.
You can’t use the same subnet on different vlans if you ever intend for both of them to reach the internet. In that case you’d need a second router which just defeats the purpose
Hahaha thats brilliant
I could give you an example. In my kitchen we have a faucet with a detachable aerator. We detach it when we want to use a attachment for a garden hose. When attaching the aerator or the garden hose attachment, the threads are reversed. I might be wrong, but two opposing threads shouldn’t be able to screw into one another right?
I think the packets take one way in, and get routed a different way out.