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We can filter out NSFW work
I have that turned on, and I heavily lean on blocking communities and users, and I still get NSFW shit fairly regularly.
We can filter out NSFW work
I have that turned on, and I heavily lean on blocking communities and users, and I still get NSFW shit fairly regularly.
Maybe make use of the existing blocking features, and use a client that has keyword filtering?
I’ve been able to get my experience pretty damn close to as filtered as I want it just with community, instance, and user blocking.
Who decides what is “without a doubt”?
Everyone’s personal barometer is going to vary on that wildly.
If each instance decides on their own usage, then it no longer becomes a useful filter. We already see this with the NSFW tag (god forbid I ask for it to be put on a post showing the business end of a fleshlight hanging out the rear end of a stuffed animal dog, that isn’t nsfw apparently because it’s not real nudity or something).
From one coder to another: This is classic coder overconfidence. The complexity isn’t in the hypothetical code but in the people and how the feature may or may not be used.
Explodingheads is going to have a distinctly different idea of “political” than Lemmygrad.
The Fediverse has few enough daily users that you can block political communities and the people who post overwhelmingly political content outside of those communities.
You can also use one of the handful of clients that allow keyword filtering.
Good news! There’s a community open source project to port the engine used in Jak and Daxter to PC.
Looks like the first two games are mostly playable, with their efforts focused on getting Jak 3 working now.
Hey, could you add the link to the body text?
Can’t remember if it’s a core lemmy thing or just an issue with certain clients, but link posts don’t tend to work right with image posts. All I can do with this post is zoom in the image. It doesn’t link anywhere for me.
Much like Epic, they also did free games for people with Amazon Prime, but they undercut that by offering free games on other platforms as well.
Not that I’m complaining, but nothing to make themselves stand out.
If you’re talking about playing on tablet, it’s best to play the games through emulators or open source sourceports rather than paid store releases. As another comment mentions, you never know when the company that made the port will stop updating it for new OS versions.
ScummVM works well for playing old point and click adventure games on Android phones. More screen real estate on a tablet couldn’t hurt. Supports over 250 games. I’ve gotten tons of playtime out of it.
I regularly play turn based RPGs on my phone through Retroarch (and more recently Lemuroid which is the same core but minorly better UI).
I also use a handful of emulators and source ports with a controller mount to play more action-y games off my phone, but I don’t think that’s what you’re looking for with playing on a tablet.
For tablets, stuff I’m aware of but haven’t used myself: There’s android ports of OpenXcom, OpenTTD (I think), and Theme Hospital.
There’s also a pretty long list of source ports here, with the OS’s they support listed.
Edit: if you aren’t already playing old games through emulation, the world is your oyster.
Unfortunately LastPass had some issues over the past years with hacking where encrypted vaults were stolen. Between myself and my friends in tech, I know of a few conpanies that ditched it after that.
For individual/personal use, I’d reccomend KeePass (whatever fork of it is up to date and maintained lately) and using somethung like syncthing to sync it across devices. That may not be super user friendly for non-technical users though, and I’m not sure how well it works with iPhones.
Anything supposedly said by “Anonymous” as a hacker group should always be treated with immense skepticism.
There do exist somewhat legitimate sub-factions that actually take serious actions and do serious ops, and also semi-legitimate “outlets” for their statements… but there’s also an overwhelming amount of smokescreen bullshit “anon news outlets” and little script kiddies running around. It’s important/intentional that those continue existing as smoke screen for the more “serious” factions.
Beyond that, being an anonymous group with no real methods of confirming membership to outsiders (insiders can just check if you’re in the private IRCs and etc) it means that just about anyone and everyone can make some big declaration like this. The proof will be in the results, not some announcement that could be made by a rando.
No matter who is really making these threats/warnings, I think things are going to get pretty dire in the US government IT space. It’s been well known for decades that most government orgs have absolutely abysmal cyber security, and now you have a bunch of young adult tech-bros with no true accountability running roughshod over all of it. Then there’s the fact that more than one of them have “serious black hat hacker” backgrounds.
Going to be one wild ride.
My wife nearly tripped over me when I got down on one knee, lol. It was the height of Pokemon Go, and it was a little too good of a distraction from me being suspicious in the park where we first met.
My only real counter to that is Project Zomboid. It’s a complete game. It’s in EA due to them wanting to add many more gameplay systems to the existing complete sandbox. They have a roadmap somewhere. They don’t release major updates without multiple ones being added.
Last major update (41, a few years ago) was drivable cars (and all the spawning systems, loot, and map changes to make them fully fleshed out) and multiplayer. I’m sure there was more, but those were the standout things.
The new major update (42, available through a public opt-in beta branch right now) is a complete overhaul to gunplay, liquid management/mixing, crafting systems, lighting engine, and the addition of NPC animals with a full husbandry system. And that’s only the highlights. It will stay in beta as they get better data for balancing the new features and the absurdly increased player count surfaces bugs they didn’t find through internal testing. Once it’s balanced and stable (maybe a year), they’ll push this update to the main branch where it will continue to get minor bug fixes as things crop up (usually bugs surfaced by the modding community by the time it hits stable).
Then they’ll keep crunching away on work on human NPCs and simulating story stuff with loot generation, which I believe will be the next major update in a few years.
Each intermediate release is a complete game, it just doesn’t have the full set of features on the roadmap. It still is the best zombie survival sim on the market as is.
But it is absolutely a unicorn of early access.
Everyone keeps labelling GabeN as the only one holding VALVe to standards, but by his own admission he’s more of the equivalent of a board member now, not deeply involved in the day to day anymore. I think the only ones that truly know his level of involvement would be people at VALVe.
What I’m getting at is that I have the same concerns about what will happen after he passes, but I don’t think he’s the only person standing in the way of VALVe going full corporate.
The examples I’ve seen are a year+ with no updates. Not definitive, but I highly doubt they’re doing this for the cases you’re talking about.
So it’s not even a prototype, if it’s legit then at best it’s a design mockup.
This really comes across as if you just keep shifting so that you can continue finding something to complain about. It’s ok to just not like having your camera on man. Not everything has to be the kicking off point for a sociological or anthropological study.
Backgrounds visible? It forces you to have your space display worthy!
Backgrounds blurred? Everyone knows your place isn’t display worthy and thinks you’re a disgusting pig!
Company provided background images? Corporate endorsed removal of individualism!
What you’ve touched on here is part of the intent. Not that they want to erase individuals, but that in general a more controlled corporate image is seen as more professional.
If you want to talk about how/why that’s a thing, be my guest, but that has nothing to do with video conferencing. Work dress code and even work uniforms have existed for generations.
I’m sorry, but if they weren’t being paid for any further work they did, then they don’t owe you anything. Blame the publisher.
Yeah, you can actually run C# code “inline” in it without having to compile to an exe, which is simulataneously really cool, kinda janky in practice, a bad idea, and pretty cursed.
There’s definitely some weirdness with the syntax, and some odd footguns, but I’ve found those in most languages I’ve used for any considerable amount of time.
I work in an almost exclusively Windows environment, and the base version of PowerShell is preinstalled on all Windows stuff since I think Windows 7, with some really good integration with the Windows sysadmin tools. Not sure I’d reccomend it outside of that sort of environment.
Yeah, wtf is this? The unique model is right there.
This is thematically similar to an idea I brainstormed with a bunch of college friends ages ago.
Instead of an RPG with a fishing minigame, a full fledged fishing game with a semi-hidden JRPG side mode. Like one of those weirdly detailed Dreamcast fishing games, then halfway through you start fishing up vaguely Lovecraftian things. Things get weirder until someone dies in an accident during a tournament, and when that lake reopens you fish his undead body out and start some JRPG shit with Cthulhu and Atlantis. Complete that and it goes back to fishing game like nothing happened.
This was before the trend of “secretly a horror game” indie games, and the tone was more goofy than it sounds.
Anyway, I’ll have to check this out!