I feel this way as I get older. I don’t care how “realistic” the latest iteration of Call of Battlefield 19: Looty-Shooty Palooza" is, give me compelling gameplay; Not a generic “go here, shoot that, loot this” gameplay loop.

  • Destide@feddit.uk
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    7 hours ago

    Indie games are what games always were before marketing became louder than the programmer’s and artists.

  • huquad@lemmy.ml
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    7 hours ago

    You mean to tell me people aren’t interested in a $100 game that launches with DLC? No it’s the gamers who are wrong.

    • ouRKaoS@lemmy.today
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      2 hours ago

      You also have to buy three different store exclusive special editions to get all of the content

      • huquad@lemmy.ml
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        1 hour ago

        You just reminded me of when kid me bought both pokemon versions just so I could catch all of them. Stupid mechanic haha

  • garretble@lemmy.world
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    31 minutes ago

    I feel like this is pretty reductive, really, to blanket all AAA games as one thing that are all bad. Just like all indie games aren’t great. In fact, the vast majority are kinda trash, really.

    For every Call of Duty, you can find amazing games like Death Stranding 2 that have insane budgets but swing for the fences (and succeed in my opinion). And on the flip side for every Silksong you have three million, anime-girl-on-the-cover trash indie games.

    There’s no “one is better than the other” when comparing the totality of AAA vs indie.

  • ObtuseDoorFrame@lemmy.zip
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    12 hours ago

    The AAA label can be misleading. I’ve been playing Dying Light: The Beast, which is technically a AAA game, but it has an indie jankiness to it that all open world Techland games have which is part of its charm.

    People who swear off AAA games seem to think that they’re all COD, and they’re missing out on the good ones.

    FromSoftware is a AAA studio. And there are plenty of AAA studios that resist the typical enshittification common to big budget studios. Now that I’m thinking about it, a lot of the “good” triple A studios that come to mind are based in Europe or Japan. USA style capitalism is the problem, not AAA studios themselves.

    • boonhet@sopuli.xyz
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      10 hours ago

      We have capitalism here in Europe too, and don’t get me started about the work culture in Japan.

      I think there’s something else in the US. It’s a lack of cultural diversity. Yes, the country is a mixing pot of cultures, technically speaking - but it’s also kinda not. US mainstream media (I don’t mean news, I mean games, movies, etc) in general is quite homogenized. It’s also a huge export, so of course people in other countries get influenced by a lot of it too, but we have a lot of our own culture, which doesn’t much influence the US, but influences us.

      I blame the death of mid-budget movies for the death of American media diversity. Which of course is largely due to Netflix et al. So capitalism is still the root cause, but it’s also the extreme cultural dominance of the US. Whereas here in Europe most movies and TV shows get made with the expectation that they’ll be watched by people of the country where it’s made, so it can afford to be jankier, American media has the expectation of being consumed around the world - so it’s a bit more generic and polished.

      • vaultdweller013@sh.itjust.works
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        6 hours ago

        There’s also the factor of the death or at least severe weakening of regional cultures, think your old Californian desert, Appalachian, or Old Boston cultures. A lot of these were weakened or even wiped out by the Great depression, Dust Bowl, and post war migrations, meaning that even the stronger of these more regional cultures can barely flex even in their own areas.

        While it’s obviously misguided there is a reason rural folks are so conservative, the source isn’t necessarily political it’s because they recognize that their culture is weakening to the mainstream Pan American culture but assume it’s political since they don’t really have the language to figure out otherwise.

  • reksas@sopuli.xyz
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    17 hours ago

    to me AAA is mark of lesser quality. Maybe it looks pretty, but so do those hamburgers on adverts.

    • The Quuuuuill@slrpnk.net
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      13 hours ago

      very apt meatphor, especially when you consider the development and enjoyment of games has consistently been part of the human experience.

      a lovingly crafted game is a gourmet meal, each ingredient lovingly selected based on experience and a desire to give the recipient a special experience that will stay with them emotionally long term

      a big studio game is fast food combination meal, each component focus tested after optimizing the whole pipeline to reduce cost to the investor and the resulting experience leaves the recipient feeling empty and unsatisfied. sure, occasionally something innovative will come along like a first person openworld sandbox or a 4 pack of cinnamon poppers, but eventually the big firms will replicate what’s working at other firms and you’ll be left with every studio offering the equivalent to chicken nuggets, hamburgers, fried chicken sandwhiches, french fries, and soda

  • scala@lemmy.ml
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    13 hours ago

    Indie games buy day1.

    AAA+ games buy on massive sales of 75% or greater, Or pirate

  • Nima@leminal.space
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    13 hours ago

    I just go into all games with no expectations or influences. its a much better way to game, imho.

    rather than writing off AAA entirely. if I avoid reviews/ forum discussions etc and just play, then the labels kinda fall away. every game has a chance to be fun. regardless if it was made by 100 person dev team or 2.

    • ampersandrew@lemmy.world
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      12 hours ago

      Indie games have had a far better hit rate with me since about 2017 or so, but this year, bigger budget games have been more my speed. I agree; there’s no need to stick to those sorts of categories when your favorite can come from anywhere.

  • twinnie@feddit.uk
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    18 hours ago

    I think this is pretty normal as you grow up. You get kind of bored of playing games that use the same gameplay mechanisms and you just look for a change. Even if the mechanisms in these indie games aren’t as good, just being different makes the game more interesting.

    Nowadays I’d much rather play a short indie games that a big budget game.

    • kratoz29@lemmy.zip
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      7 hours ago

      For real, I don’t consider myself a car lover/enthusiast, but it is a genre that has really grown on me, more like arcade racing, I think Burnout Legends and Domination for the PSP propelled this feeling lol.

      Now I play Asphalt 8 regularly on my Android phone whenever I get the chance… But I really need a better alternative because I hate ads (and not seeking for emulation).

    • BurgerBaron@piefed.social
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      13 hours ago

      We need novelty yep. When you’ve been around long enough, you start having to look around harder to find it.

    • frunch@lemmy.world
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      14 hours ago

      I fully agree! This is a perfect example of how true the cliche “variety is the spice of life” can be. Novel experiences are abundant when you’re young, but when you’ve “seen/done it all” life can become boring or perhaps feel like the movie Groundhog Day…every day the same routine, no change in schedule or behavior, no change in outcome or expectation. There’s certainly comfort in routine but i find learning and trying new things to be one of the most rewarding experiences as i get older.

  • braydan@lemmy.world
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    10 hours ago

    include the kind of systems you can’t find in other games"

    Nintendo Lawsuits have entered the chat

    • ampersandrew@lemmy.world
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      7 hours ago

      What do you consider Obsidian? They put out two bangers this year. Does Split Fiction count? They’re at least an order of magnitude under the budget of a marquis Sony game, let alone the likes of Grand Theft Auto or Call of Duty. How about Fatal Fury: City of the Wolves? The Alters? Dispatch? Have you heard of a little game called Clair Obscur: Expedition 33? I hear people like that one. (I’m joking. I’ve played it, too. Budget estimates are still in the tens of millions of dollars.) I’m strongly of the opinion that AA is back right now.

      • mohab@piefed.social
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        2 hours ago

        You got anything action? I’m only aware of Lost Soul Aside.

        Genokids and Spirit X Strike are indie in Early Access, and I’d be hesitant to qualify Ninja Gaiden 4 as AA.

        I’ve probably come across a couple of other indies along the way, but AFAIK, that’s the whole year.

        I was psyched Fatal Fury is back until freaking Cristiano Ronaldo showed up 😂 I was never an SNK fan and I’m still knees deep into other fighting games anyway so that’s alright.

        • ampersandrew@lemmy.world
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          2 hours ago

          I would call Avowed the best action game this year, yes. I think a lot of people were let down by the ways that it’s light on RPG systems, expecting it to be a Bethesda style game, but I’d say that, while it’s not 1:1, that game has a lot in common with FromSoft games but without the tense feeling of being against tough odds. If you haven’t played it yet, you’ll see what I mean. There’s also Eternal Strands, which I haven’t played just because there was so much else to play this year, but it’s got some buzz and interesting design ideas behind it.